Friday 17 January 2014










Grand Theft Auto IV follows the story of Niko Bellic, an illegal immigrant and veteran of the Bosnian War. After persuasion from his cousin Roman, who immigrated to America years prior to the game’s opening, Niko leaves Eastern Europe[19] to come to Liberty City, where he hopes to forget his criminal past and pursue the American Dream. After his arrival, however, Niko quickly learns that Roman’s tales of riches and luxury were lies concealing Roman’s struggles with debt and gangsters. Niko aids Roman in his troubles while hoping to carve out a new life for himself in the city.
It is later revealed that one of the reasons Niko came to Liberty City was to search for the person he blames for the betrayal of his old army unit: Florian Cravic. Niko creates ties with the Liberty City Bratva through Roman’s loan shark Vladimir Glebov and later makes acquaintance with a major figure of the Bratva, Mikhail Faustin and his associate, Dimitri Rascalov. Niko completes jobs for Faustin before joining Dimitri’s plot to betray Faustin and take over the organization. Niko assassinates Faustin on Dimitri’s orders, but is then betrayed by Dimitri himself. It is revealed that Dimitri is actually in collusion with Ray Bulgarin, a former employer of Niko who orders his men to kill him. Niko fights his way through the ambush with the help of Little Jacob, a Jamaican arms dealer whom Niko befriended earlier. Dimitri and Bulgarin escape, however, and Jacob suggests dealing with them later.



Quite like its predecessors, Grand Theft Auto IV allows the player to intervene on a large open world environment. On foot, the player character can walk, run, jump, climb over obstacles and swim, as well as use weapons and perform basic hand-to-hand combat. Players can steal and drive a variety of vehicles, including automobiles, boats, helicopters, and motorcycles. Grand Theft Auto IV takes advantage of Natural Motion's Euphoria engine, which combines artificial intelligence, bio-mechanics and physics to make open, non-linear environments that allow players to explore and choose how they wish to play the game. Although completing most of the storyline missions are necessary to progress through the game and unlock certain content and parts of the city, they are not required, as players can complete them at their own leisure. When not attempting a storyline mission, players can free-roam, giving them the ability to do activities. Some side missions include locating and destroying criminals in the police car database, or participating in street races. The player can also swim, a feature that was introduced in San Andreas, but missing from prior titles.
It is possible to have several active missions running at one time, as some missions run over the course of several days and require the player to wait for further instructions or events. The player can also attempt a variety of optional side missions. Grand Theft Auto IV also contains morality choices at points throughout the game, which alter the storyline appropriately depending on the player's choice. Which of the game's two different endings occurs is determined by one of these choices.

Combat and police response

Combat in Grand Theft Auto IV has been reworked to include a cover system.
Gunfights in Grand Theft Auto IV are conducted using a third-person system.The game's cover system allows the player to deftly move between cover, to fire blindly, aim freely, and target a specific enemy. Individual body parts can also be targeted. Additionally, Niko can perform "cinematic executions" at certain points in the story. Niko's health is shown by a green semicircle on the left side of the mini-map, while a blue semicircle on the right represents armour. When locked on a target, their health and (if applicable) armour level appears in the target circle. There are more hand-to-hand combat moves than in past games in the series, including dodging and blocking, disarming an opponent and counter-attacking.
If Niko is injured he can recover health using various techniques, including eating, using medical kits or calling for paramedics. Body armour can absorb gunshots and explosive damage but is gradually used up in the process.If Niko's health level reaches zero, the action stops, and he re-appears at the nearest hospital having lost some money (but retaining his weapons).
The Wanted Level system has changed from previous Grand Theft Auto games. Although their star levels are retained (which increase with the number or severity of criminal acts by the player, with corresponding increases in law enforcement interference), the law enforcement agencies which may pursue the player have changed, with the focus on making them more realistic. In previous Grand Theft Auto titles, as wanted level rose the player was pursued by increasingly well-armed and violent agencies, culminating with the Army at the highest wanted level. In Grand Theft Auto IV, the police are assisted by other authoritative forces like SWAT, the FIB and N.O.O.S.E..
When the police are in pursuit of Niko, a circular search area appears on the map in which the police will be looking for him. The area grows with increased wanted level, and re-centres itself on Niko's location if he is spotted by the police. If the player escapes from the search area without being seen by law enforcement units, and can stay out of sight of police for a short time without committing any more crimes, the search is soon aborted. This is different from the previous methods of evading authorities such as changing clothes and collecting bribes. Wanted levels can also be lost either by changing the colour of the current vehicle, or entering a safehouse and going to sleep. While on foot, the player has the option of attempting to escape arrest before being handcuffed, at the cost of increasing the wanted level by one star (the traditional bold letters that note "Busted" for arrest are absent), although the police will immediately open fire. However, this move is only possible with a one star wanted level, as the police will focus more on killing the player at higher wanted levels, rather than arresting him, and like previous games, the player is immediately arrested when pulled out of a vehicle.

Vehicles

Common to the rest of the series, vehicles are the predominant means of travel in Grand Theft Auto IV, with cars, trucks, motorcycles, boats and city buses available for use. Every vehicle in the game uses the in-game minimap as a GPS device. Waypoints can be placed on the map, plotting the shortest legal route between the player and the destination on the map. The player can also hail a taxi or cab, which allows travel between destinations without having to drive. The journey can also be skipped, so the player arrives at their destination instantly. However, if the player decides to skip the journey, it will cost them more money. During car chases, the player can focus the camera on the target vehicle by holding the cinematic camera button, and also free-aim and fire out of the vehicle using one-handed firearms. The player may also drop grenades. The player cannot pilot fixed-wing aircraft, which was possible in previous games of the series, but can still pilot helicopters. Though they are introduced in The Ballad of Gay Tony, parachutes are absent from Grand Theft Auto IV. Liberty City also has an extensive, multiple-line subway system available for use. This allows the player to travel quickly between stations across the city.

Communication

Whereas previous games in the series frequently used public telephones to relay missions to the player, in Grand Theft Auto IV a mobile phone is used. It has several uses, including viewing text messages and appointments, arranging to meet friends for activities, and also for choosing to retry failed missions. The player can also take photos for certain missions, and call 911 to summon the emergency services. The police will arrest felons, and paramedics are able to restore Niko's health. The phone also allows access to the game's multiplayer mode. The player can also call other characters to talk to them, or ask for a service that they can provide, such as transportation or a reduction in wanted level. The player can also enter cheat codes that may be entered by dialling certain numbers on the mobile phone.
The game also features several different in-game databases that Niko can make use of. An in-game version of the Internet can be used by accessing the Internet café chain, "TW@", located throughout the city or by accessing a computer in a safehouse. There are over 100 fictitious websites that can be accessed within the game, and Niko can also send and receive email (including junk mail) and set up prospective dates with potential girlfriends. Although the Internet café was seen in Grand Theft Auto III, internet browsing was not possible. In a police vehicle, Niko can use an in-car computer to access Liberty City's criminal database, discover information about various criminals in Liberty City and even track them down for a reward.The game also features in-game television programming, with several viewable channels featuring programmes and advertisements. The television shows cover a wide variety of genres, including a history channel, reality shows, card games, and cartoons.

Multiplayer

Grand Theft Auto IV includes online multiplayer, with 15 modes of play available. It supports up to 16 players and allows them to explore the entire city. Hosts of the games can control many variables, such as police presence, traffic, and weapons. The console editions of the game do not feature any split screen or LAN multiplayer modes, but the PC version does have LAN support. All versions of the game include voice chat.
The online games are split into ranked and unranked matches. For a player to level up through ranks, money must be earned.
Several different game modes are available. Team based gameplay modes include:Team Deathmatch, where 2–8 teams compete to accumulate the most kills in a traditional deathmatch; Team Car Jack City, where 2–8 teams compete to steal cars and earn money for keeping them undamaged; Cops n' Crooks, featuring a team of cops who must compete against a team of crooks (which features the "All for One" variation – requiring the cops to kill the crooks' "Boss" before he is escorted to the extraction point – and the "One for All" variation – requiring the cops to kill all of the crooks before they reach the extraction point); and Turf War, involving two teams who compete to take control of designated areas of the map and control them for as long as possible. The game also includes a variety of racing and cooperative modes, which include Race, in which players race through checkpoints in a traditional automobile race; a GTA race variation, where players race through checkpoints in an automobile race, with the ability to combat their opponents; Hangman's N.O.O.S.E., a co-op mode that requires players to collect a person from the airport and safely escort him to the extraction point before the cops kill him; Deal Breaker, a co-op mission that requires players to assault a construction site captured by enemies, then chase a group of enemies before they escape; and Bomb da Base II, a co-op mission that requires players to clear out a ship, then destroy it with explosives, referencing the mission "Bomb Da Base" from Grand Theft Auto III which featured a similar objective of destroying a ship with explosives. The game also features a Free Mode, in which players have the entire map open to explore, with no end goal or mission to complete.
Certain features from the single player mode are disabled in the multiplayer modes, such as the bowling, darts, and pool mini-games. The cheats, clubs and Internet café and some forms of transport (i.e. subway trains and taxi ride) are also disabled.


  • Minimum System Requirements :
Processor: Intel Core 2 Duo 1.8Ghz or equivalent AMD Athlon X2 64 2.4Ghz
Memory/RAM: 1GB for XP and 1.5GB for Vista
Video Card: 256MB NVIDIA 7900 or 256MB ATI X1900
Hard Disk Space: 16GB free
Operating System: Windows XP SP3 or Windows Vista SP1



  • Recommended System Requirements :
Processor: Intel Core 2 Quad 2.4GHz or equivalent AMD Phenom X3 2.1GHz
Memory/RAM: 2.5 GB for XP or Vista
Video Card: 512MB NVIDIA 8600 or 512MB ATI 3870
Hard Disk Space: 18GB free
Operating System: Windows XP SP3 or Windows Vista SP1



1





 DIRECT LINKS ~ FAST~



(11.9gb)
(12 parts - 1 gb each)









0 comments:

Post a Comment